What is Debouncing?

Nick Scialli September 07, 2020🚀 1 minute read

person holding clock

Debouncing is a concept in programming in which you defer the execution of some code after a certain amount of inactivity time.

Let’s say we want to auto-save a user’s work as they type. However, we don’t want to send a save request every single keystroke—this would potentially be very expensive. Instead, we can decide to wait for a few seconds of inactivity and then send a save request.

How to Implement Debouncing

We can use pseudocode to implement debouncing in our “auto-saving” use case. Here’s how that might look if we want to save after two seconds of inactivity.



And we can implement this pretty quickly in HTML/JavaScript.

  <input id="my-input" />
  <p id="debounced-content"></p>
    let debounceTimer;
    const myInput = document.querySelector('#my-input');
    const debouncedContent = document.querySelector('#debounced-content');
    myInput.addEventListener('keydown', function(e) {
      if (debounceTimer) {
      debounceTimer = setTimeout(function() {
        debouncedContent.innerHTML = e.target.value;
      }, 2000);

Let’s take a peek at this in action!

debouncing hello world

Success, we have implemented debouncing in HTML and JavaScript!

Debounce vs. Throttling

A similar concept you might have heard of is throttling. Throttling is different than debouncing: throttling will perform a task every X seconds, regardless of activity. In JavaScript, you can think of this as using a setInterval that we never clear instead of a setTimeout that we do clear. While implementing throttling is outside the scope of this article, it’s important to keep in mind the difference between these to methods!

Nick Scialli is a software engineer at the U.S. Digital Service.